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Visual Scripting

Gameplay Tags integrates with Game Creator 2 so designers can mutate tags and branch on them without custom code.

Goal Use
Add, remove, clear, or set tags Actions
Find, filter, raycast, or overlap tagged GameObjects Actions
Ask whether an object or container has tags Conditions
Compare individual tags or complete containers Conditions
React when tags change or tagged objects enter physics callbacks Events

Gameplay Tags category in the Game Creator instruction picker

Controls described as Exact require the complete path. Include Children lets a broad query match a more specific owned tag:

Owned: Interaction.Usable.Door
Query: Interaction.Usable
Mode: Include Children
Result: true

Some object-query and event interfaces also offer Any, which accepts an object with a GameplayTagComponent containing tags without requiring one selected path.