Installation
Animation Montages is an extension to Game Creator 2. Install Game Creator 2 first, then import Animation Montages from the Unity Asset Store and allow Unity to compile.
Requirements
Section titled “Requirements”| Target | Minimum | Recommendation |
|---|---|---|
| Unity Editor | 2022.3 LTS | Unity 6 (6000.4.6f1+) |
| Game Creator 2 | 2.1.0 |
2.9.2+ |
| Render pipeline | Built-in, URP, or HDRP | URP |
Import order
Section titled “Import order”- Import Game Creator 2 into the Unity project.
- Import the Animation Montages package.
- Wait for Unity to finish compiling.
- Confirm that the package content appears under
Assets/Plugins/SkywardGames/AnimationMontages/. - Resolve compilation errors before creating montage assets.
Assembly definitions
Section titled “Assembly definitions”The package uses Unity’s predefined assemblies rather than shipping predefined .asmdef files. If
the project enforces assembly boundaries, create an assembly definition inside the package
directory with these references:
{ "name": "SkywardGames.AnimationMontages", "references": ["GameCreator.Runtime.Core", "GameCreator.Runtime.Characters", "Unity.InputSystem"]}Continue with Getting Started after the project compiles.

