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Changelog

Release date: June 2026

  • Normalized 0%100% timeline timing.
  • Point Notifications that run Game Creator 2 instruction lists.
  • Range Windows with separate open and close instructions.
  • Sections and Branches for loops, transitions, and condition-driven playback changes.
  • Transform tracks with easing, blending, and end restoration.
  • Gesture and State playback across layers and priorities.
  • Entry and exit transitions for State mode.
  • Game Creator 2 Actions, Conditions, and Triggers.
  • Runtime parameters and Action-level overrides.
  • A UI Toolkit editor and Play Mode diagnostics.
  • Example scenes described as installable from the package.
  • Identifier caching and runtime pooling.
  • PlayableGraph synchronization.
  • Tests for timeline filtering, search, frame calculations, loops, and Character busy-limb management.
  • The release includes eight Actions, eight Conditions, and six Triggers. The Visual Scripting page focuses on the primary named workflows.
  • Example scenes are installable from the package.