Changelog
Release date: June 2026
- Normalized
0%–100%timeline timing. - Point Notifications that run Game Creator 2 instruction lists.
- Range Windows with separate open and close instructions.
- Sections and Branches for loops, transitions, and condition-driven playback changes.
- Transform tracks with easing, blending, and end restoration.
- Gesture and State playback across layers and priorities.
- Entry and exit transitions for State mode.
- Game Creator 2 Actions, Conditions, and Triggers.
- Runtime parameters and Action-level overrides.
- A UI Toolkit editor and Play Mode diagnostics.
- Example scenes described as installable from the package.
Technical notes
Section titled “Technical notes”- Identifier caching and runtime pooling.
- PlayableGraph synchronization.
- Tests for timeline filtering, search, frame calculations, loops, and Character busy-limb management.
Documentation scope
Section titled “Documentation scope”- The release includes eight Actions, eight Conditions, and six Triggers. The Visual Scripting page focuses on the primary named workflows.
- Example scenes are installable from the package.

